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course - UX Research

TrailTogether

A group hiking coordination app, taken from user interviews to a tested 40-screen hi-fi prototype.

Role
UX Researcher & Designer
Team / Org
3-person team
Timeline
Jan 2026 – May 2026
Skills / Tools
  • User interviews
  • Competitive analysis
  • Hi-fi prototyping
  • Usability testing

Overview

In a 3-person team, we ran end-to-end UX research and hi-fi prototyping for planning group hikes. Interviews and a competitive analysis showed no product owns the full flow from discovery to a committed trip, which shaped the concept. We built a 40-screen Figma prototype and turned usability-study findings directly into redesigns.

What I did

  • Ran 4 user interviews that surfaced 10 categorized pain points around group coordination, transportation, and tool fragmentation.

  • Compared Meetup, AllTrails, and Partiful across 6 criteria and found no product owns the flow from discovery to committed trip.

  • Designed and built a 40-screen hi-fi Figma prototype (8 desktop, 32 mobile) covering sign-up, discovery, booking, carpool and gear management, and trust settings.

  • Moderated a usability study across hosting and joining scenarios, then decoupled the request-approval-payment flow and added driver-versus-rider pricing.

Outcomes

40
Prototype screens
10
Pain points surfaced