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project - Project Lead

ShooT IT

A real-time AR laser tag system combining physical hardware, multiplayer gameplay, and multisensory feedback.

Role
Project Lead / XR Developer
Team / Org
Team project
Timeline
Jan 2022 – May 2022
Skills / Tools
  • AR systems
  • Multiplayer sync
  • Haptics
  • Interaction design

Overview

I designed and engineered an augmented reality laser tag system that integrated physical hardware with Unity-based gameplay, using MQTT for event synchronization and haptic feedback to strengthen responsiveness and game feel.

What I did

  • Engineered a real-time multiplayer AR gameplay system using MQTT for event synchronization.

  • Integrated custom haptic feedback through hardware-triggered phone vibration.

  • Structured interaction logic to maintain consistent gameplay across components.

Outcomes

~50ms
Latency